DEFINITION

Logic

<aside> 🧠 Efficiency & Adaptability

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Keep things simple and to the point

<aside> 🧠 Chaotic / Procedural systems

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Increase the realm of possibilities with fractal systems, invent a grammar for your game

<aside> 🧠 Navigation

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Streamline the experience for the player's experience of going from one thing to the other

PROCESSES

<aside> 🧠 Game flow

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